Showing posts with label VGA. Show all posts
Showing posts with label VGA. Show all posts

Friday, July 22, 2011

The best performance of the Graphics Card NVIDIA GeForce GT 440

One more GPU (Graphic Processing Unit) has been launched by NVIDIA's latest GeForce ® GT is 440, with 810 MHz graphics clock and processor clock of 1620 MHz. NVIDIA ® GeForce ® 1600 GT 440 MHz equipped with GDDR5 memory or 900 MHz DDR3. Capable of displaying resolutions up to 2560x1600 on the monitor screen and supports High-bandwidth Digital Content Protection (HDCP). NVIDIA ® GeForce ® GT 440 is designed for PCI Express 2.0 architecture that offers the highest transfer speeds for the most bandwidth-hungry games though and also a variety of 3D applications. NVIDIA ® GeForce ® GT 440 supports HDMI 1.4 output that can transmit HD video and audio signals to HDTVs via a single cable.

nvidia geforce gt 440 gpu

With embedded NVIDIA ® GeForce ® GT 440 on the Personal Computer allows streaming Movies HD (High Definition) is faster and easier in the process rendering high-resolution photos. Support DirectX 11 of course present in the NVIDIA ® GeForce ® GT 440 through Shader Model 5.0, designed for ultra high-performance graphics features in the API, so the game will be seen playing a character that is very detailed. NVIDIA ® GeForce ® GT 440 supports the use of 3D Blu-ray devices, thus can be used to build a 3D home theater. Especially combined with TrueHD and DTS-HD Audio will provide a more dazzling 3D experience. Other features that were present along with NVIDIA ® GeForce ® GT 440 is NVIDIA CUDA technology that will unlock the power of the GPU cores to accelerate video transcoding, physics simulating, ray tracing. And NVIDIA PhysX ® technology allows the interaction is more dynamic and realistic in playing a physical game.

GPU Engine Specs:
CUDA Cores
96
Graphics Clock (MHz)
810 MHz
Processor Clock (MHz)
1620 MHz
Texture Fill Rate (billion/sec)
13.0
Memory Specs:
Memory Clock (MHz)
1600 (GDDR5) or 900 (DDR3)
Standard Memory Config
512MB (GDDR5) or 1GB (DDR3)
Memory Interface Width
128-bit
Memory Bandwidth (GB/sec)
28.8 (DDR3) – 51.2 (GDDR5)
Maximum Memory Amount
1GB GDDR5 or 2GB DDR3
Feature Support:
NVIDIA 3D Vision Ready
yes
NVIDIA PureVideo® Technology*
HD
NVIDIA PhysX™-ready
yes
NVIDIA CUDA™ Technology
yes
Microsoft DirectX
11
OpenGL
4.0
Bus Support
PCI-E 2.0 x 16
Certified for Windows 7
yes
Display Support:
Maximum Digital Resolution
2560x1600
Maximum VGA Resolution
2048x1536
Standard Display Connectors
HDMI
VGA
Dual Link DVI
Multi Monitor
yes
HDCP
yes
HDMI
yes
Audio Input for HDMI
Internal
Standard Graphics Card Dimensions:
Height
4.376 inches
Length
5.7 inches
Width
Dual-slot
Thermal and Power Specs:
Maximum GPU Temperature (in C)
98 C
Maximum Graphics Card Power (W)
65 W
Minimum Recommended System Power (W)
300 W


Thursday, July 21, 2011

Specs ATI 9250 For gaming and office support

Welcome back to our review articles graphics cards. We hope you have not tired of following the development of hardware on this one, because we will always be eager to follow its development and present it to you. This time we will discuss the latest graphics card from ATI is made ​​by ATI graphics 9250.Kartu It has a memory of 256 MB and the technology he uses is DDR SDRAM. this one device has support VGA (640x480), SVGA (800x600), XGA (1024x768), SXGA (1280x1024), 1920x1200, 1152x864, QXGA (2048x1536), UXGA (1600x1200), HDTV (1920x1080), 1920x1440. with DirectX,
OpenGL ATI 9250 use the chip. A total of 1.95 billion transistors on a chip embedded. The chip consists of 8 Streaming Multiprocessor (SM), 64 Texture units, 32 ROP units, and 384 Stream Processors (CUDA Core). ATI 9250 has a core clock (Graphics Clock) at 400 MHz, Core clock used by the ATI 9250 clocked quite high compared to most other core variants of the ATI 92xx. This card's graphics processor and memory mean that it is not recommended for most games, but it will still be fine for office applications and other normal computing tasks.

Sapphire Radeon HD 6770

For computer users and manufacturers of VGA cards, mainstream classes is one of the interesting class of VGA card. Why? For computer users, in this class they can get a powerful VGA card at an affordable price. As for the manufacturer, this is where one of the biggest contributors to their revenue. It is therefore not strange that the VGA card manufacturers put a lot of variants in the class mainstream.setelah was stopped at AMD HD 6850, some time ago AMD back on flooding the mainstream HD 6000 series VGA card with multiple types of variants and one of them is the series HD 6700. The first variant of which inhabit the AMD HD 6700 series is AMD's HD 6790 which was followed by the AMD HD 6770 and HD 6750 AMD. In this article the discussion will be more focused on technical 6770.Secara HD AMD, the AMD HD 6770 VGA card is not new because it uses the exact same hardware with AMD HD 5770. In stark contrast to AMD's HD 6790 which uses a derivative of AMD's hardware HD 6800 series. Differences AMD HD 6770 and HD 5770 lies only in name and some additional features such as the one on the other HD 6000 series. One interesting thing is the AMD HD 6770 is sold at the lowest price range of around U.S. $ 110. This price is approximately equal to the price of AMD's HD 5770 at this time and is a competitor NVIDIA GTX 550 Ti.Di this article we will discuss the AMD HD 6770 from Sapphire manufacturer. Products named Sapphire HD 6770 Vapor-X Overclocking (OC) Edition comes with a clock and non-reference HSF with an attractive sales package.

Wednesday, July 20, 2011

VGA ATI RADEON ATI Radeon 5870 ,5850, ATI Radeon 5770, 5750, ATI Radeon 5970 Review


AMD ATI in the last 3 months has released the newest line of VGA ATI Radeon 5xxx series. At the end of September for the first time ATI issued a series 5xxx range of ATI Radeon 5870 and 5850, ATI Radeon 5770 and 5750 on the release of the last mid-October 2009 and ATI Radeon 5970 mid-November or 1st of the month following the launch of the 5770 and 5750.Chip on the ATI Radeon 5xxx codenamed Cypress, is the development of the RV790 chip used by ATI's Radeon 4890. Many were developed in the cypress as the number of transistors, Stream processors, texture units and ROP all be 2-fold more than RV790 chips (Radeon 4890). And of course there are also new technologies applied to the Cypress chip (Radeon 5xxx) Eyefinity for example, less idle power compared to the previous ATI Radeon series, 40nm manufacturing process, and the first VGA chip that supports DirectX 11. Actually what the new technology of the latest video card from ATI is this?, Ane try to explain little yak. 1. Eyefinity If we have a 17 "monitor usually we will set your monitor resolution at 1024 x 768 or 1280x1024 and if you're lucky to have the monitor 24" wide you can set the monitor up to a maximum resolution of 2560 x 1600 if you set it on the desktop windows or setting of your games play. But just imagine if you can set your monitor resolution at 3600 x 1920 or even up to 7680 x 3200. Now you do not have to imagine it because you can do Eyefinity technology. 3 Monitor Resolution 3600 x 1920 Yup Eyefinity technology on the ATI Radeon 5xxx lets you combine 3 monitors or even 6 monitors at once so that it can play your favorite games at maximum resolution up to 7680 x 3200 only on a VGA card. But for now ATI Radeon 5xxx edition, one VGA card can only combine 3 monitors instead of 6 monitors unless you intend to buy a VGA card again for the Crossfire (dual graphics cards) or can also buy additional DisplayPort output DVI / HDMI with prices reaching 100 U.S. dollar and the possibility of DisplayPort is not yet available in Indonesia. 6 Monitor Resolution 7680 x 3200 But do not worry in the near future AMD ATI will release a special ATI Radeon 5xxx series that can incorporate six monitors at once just with a VGA card. 2. Evergreen VGA card requires greater electrical power when playing games but if you use the computer only for typing only electrical power used was smaller. Technology evergreen that is how the VGA card can reduce electric power consumption during idle VGA card (not used). Actually this is not a new technology because it has long been both a VGA card ATI or NVIDIA has implemented this technology, only the ATI Radeon series 5xxx efficiency of electric power consumption at idle even greater. For example comparison of VGA cards HD 4870 with 5870, to 4870 when the heavy work requiring a maximum of 160 watts at idle and down 60 Watt ATI Radeon 5870 while at work requires a maximum weight of 190 Watt and down to 27 Watts at idle, the decline in electric power drastic. 3. Directx 11 One new development from ATI Radeon 5xxx series is DirectX 11. As we already know DirectX is a driver or API (Application Programming Interfaces) that bridges between the windows and hardware, multimedia hardware such as joysticks, sound card, mouse, and of course the VGA card. Along with the development of the VGA card from year to year is also experiencing growth as DirectX DirectX 8, DirectX 9, DirectX 10, and last DirectX 11.The role of DirectX to the games is the picture quality game itself, the latest version of DirectX directx 11 would have the best image quality. Try clay ratio of DirectX 10 games with DirectX 11 on STALKER: Call of Pripyat To image a visible difference in DirectX 10 and DirectX 11 is on the lighting but not too different from the background in Figure 2 below. Each game will always differ on the quality of the image depends on how developers are optimizing directx 11 games. In my opinion the picture quality with directx 10 directx 11 does not change significantly. Games with a dazzling picture quality is not necessarily the absolute use of DirectX 11 as an example game Call Of Duty: Modern Warfare 2, the picture quality is stunning even though this game only uses DirectX 9 and can be juxtaposed with the games already on directx directx 10 and even 11. And do not forget the games that already support directx 11 even though you have settingannya mentokin all the picture quality is not necessarily possible directx 11 directx 9 only the picture quality. This can happen due to software and hardware used, there are three factors that affect a game that runs on directx 11 mode, namely:

- Operating System: Must use Windows 7 or Windows Vista already installed DirectX 11 while
windows xp can not.
- VGA Card: At the time of writing this review only the ATI Radeon new 5xxx series supports directx 11, possibly in
the near future NVIDIA will release their latest VGA card supports DirectX 11
- Games itself: Because directx 11 is a new technology only a few games that support directx 11
eg DiRT 2 and STALKER: Call of Pripyat, but certainly within a few months later games
which already supports DirectX 11 berbanjiran.

All three factors must be qualified if one factor alone is not met then, of course, games do not run in directx 11 mode.

Tuesday, July 19, 2011

ATI Radeon HD 4670 Graphics Card Review

The graphics card market seems to be pretty full from top to bottom these days, but that doesn't keep the big players in the video card industry from bringing out newer models! Today, AMD is announcing the Radeon HD 4600 series, which will be made up of the ATI Radeon HD 4670 and ATI Radeon HD 4650 graphics cards. Both of these new cards feature AMD’s TeraScale graphics engine, with 320 stream processing cores, and are based on AMD’s second generation 55nm process. The best part of both of these two new cards is the fact that they can each be purchased for under $80, which is something the mainstream market will be happy about.

ATI Radeon HD 4670 and 4650 Features

The ATI Radeon HD 4670 that we will be taking a closer look at in this article is immediately available with a frame buffer of 512MB GDDR3 memory and an MSRP from USD $79. Later this month AMD will have an ATI Radeon HD 4670 available with 1GB of GDDR3, but they have not confirmed pricing on that version of the Radeon HD 4670. This card would logically cost more, but those wanting a little more memory should be willing to pay more in order to get it, so no big shocker here. The ATI Radeon HD 4650 features a frame buffer of 512MB GDDR2 memory and is coming out later in the month at an MSRP from USD $69. Both of these graphics cards are single slot solutions and require no additional power supply connectors, which make them an easy upgrade option for mainstream consumers.

ATI Radeon HD 4670 Graphics Card

With the Radeon HD 4670 sitting next to the GeForce 9500 GT it is clear that these two cards are now rivals as they look like cousins. Both cards are single slot solutions that have no need for extra power and are priced under $80. Let's take a closer look at what the Radeon HD 4670 has going on under the hood.

Monday, July 18, 2011

Tips on choosing the add-on VGA yg appropriate

The first factor to consider is the type who should be the same slots with the slots that are onmotherboard. There are two types of slots for VGA, AGP and PCI-Express (PCI-E). This type of AGP slot has very rare in the latest motherboards. This species is widely used by motherboard-me bit "old". Today, most motherboards use a slot PCI-E. Another factor is the characteristics or specifications of its VGA. 3 things which need to note of the VGA specification is memory capacity, memory type and width of the track communication (buswidth). For example there is a VGA with 256 MB DDR3 specification of 128 bits. 256 MB means the amount of VGA memory, this effect is more capable in the high resolution LCD supported by the VGA's. If you want to use a large size monitor (which of course the resolution is too high) then the capacity of its VGA memory must also be greater. DDR3 is who refers to the type of memory access speed. DDR3 certainly relatively faster access when compared to DDR2. 128 bits is the width of its tracks, the wide track, the mo also the data which can be passed in one time. Supposing the same gate toll road, the more many gates the more auto reply can be passed, the shorter the line, the more sooner arrived at his destination. Of course, should not be overlooked is its own type of GPU. Just like processors, GPU
also has a speed (core clock) that is measured in MHz. In fact, exactly like processors, even now there memilili GPUs more than 1 core. We will not discuss too technical about this GPU. Essentially newer generation GPU perfromanya also more who better than the old generation (origin memory comparable specifications). Other factors who also must be considered is the output port. Some are still D-Sub (reply port commonly used in CRT monitors), some DVI (usually untukuk several types of LCD monitors) and even some HDMI (High Definition LCD monitors). Often there is an S-Video port, which is shaped port for round connected with a TV set who functioned as a monitor. In some VGA type, or even the already supports more than one monitor.

ATI vs NVidia Who is the best

When the processor market is dominated by two giant that is Intel & AMD, then the VGA market is also dominated by two major players, ATI & NVidia. Incidentally ATI some time ago has been acquired by AMD. In general, the performance of artificial VGA ATI and NVidia fairly balanced in the same class. The price was relatively comparable. EACH Each has advantages and disadvantages.
As of today, ATI is still superior in the aspects of Image Quality (IQ or picture quality) is superior in performance NVidia 3D frame rates (frames per second speed of appearance).
Again, please caution interpreting this statement. Not that ATI's 3D performance was bad or vice versa NVidia bad IQ. to play 3D games, the ATI can be used well, too.
Similarly NVidia still looks fit enough to watch DVD High Definition.Dan from time to time, each manufacturer will attempt to overcome the shortcomings so that someday soon, we could see both balanced within all aspects. Until that happens, it's good if the computer is widely used to design graphics or watch a movie, a VGA card ATI is a better choice, but if the computer is widely used for playing 3D games, let alone the latest output, VGA NVidia who could be more fitting choice.

Points between the Onboard VGA and VGA Add-on

Here are a few points advantage over VGA Onboard VGA add-on:
* Onboard VGA is integrated with the motherboard so it certainly will not happen problem of incompatibility between the motherboard and VGA. Although this discrepancy cases very rare, but sometimes also occur in several types and brands of motherboards with VGA particular type and brand.

* Prices motherboard with VGA OB almost the same, or to some type / brand, even cheaper than a motherboard with VGA. So we got a VGA virtually "free." This who could become economical solution for limited budget.

But that does not mean VGA OB does not have a deficiency when compared with the add-on VGA.

Here are a few:
* VGA OB does not have its own memory (but now several manufacturers of motherboards have some add their own memory or special memory for VGA sideport OB). He must share (share) with memory (RAM) installed on the motherboard. As a result the capacity of RAM will be reduced. On systems with limited RAM, this is not it affect the performance of computer as a whole.

* Onboard VGA performance is relatively low compared lbh add-on VGA. Please caution interpreting this statement. Onboard VGA performance was not bad, but the ability of course somewhat limited, particularly for applications requiring reply ² VGA performance on high, for example, play the game 3D's latest. But compared with add-on VGA lower class, so to speak VGA OB today is still able to keep even suppras.

* Motherboard with VGA OB more usually small in size compared to a few centimeters motherboard with VGA. Yg lbh small size is usually called microATX (mATX). This intended to cut the cost of manufacture (since the motherboard with VGA OB intended for low-budget class). Consequently, the number of expansion slots (slots for component ² such additional internal modem, internal TV tuner, etc.) are also less than the motherboard lbh without the VGA. But there are also some brand motherboard with VGA OB who has the size of "normal" (ATX), although very rare.

What is a VGA Card ??

VGA (Video Graphics Accelerator) card is one component of a computer that absolutely must here. Its function is to process graphics data for display on the monitor screen. Actually VGA card is a unit of "mini computer" because this component has a processor (called GPU or Graphics Processing Unit) and requires memory as well. Known as the VGA card These components are shaped like a reply card in the "step" right on the motherboard (motherboard)through a special slot for it. Because the VGA card has a processor heat effuse during operation, then there must be a cooling device, can be a metal with fins ² ² conductor of heat pipes (heatpipe) or a cooling fan (Heat Sink Fan / HSF).Not infrequently, this VGA card is integrated together with the motherboard, or call VGa Onboard (OB). motherboard with VGA OB course, no longer require an additional VGA card, Onboard VGA unless it is felt "less sophisticated", can still be installed an additional VGA card (add-on). Onboard VGA vs. VGA add-on Inevitably we have to comparing these two kinds of VGA. Which option should we take will depends on our needs or the primary uses of the computer itself.

VGA Onboard Deficiency and Excess


Onboard VGA advantages:
* It is integrated with the motherboard so that there can be no incompatibility issues its motherboard and VGA.
* More economical, just buy a motherboard without the need to buy a VGA Add On again;)

Onboard VGA Disadvantages
* Many Onboard VGA that does not have its own memory, so that the tool is Share / shared memory (RAM) from the motherboard, this is called "Shared Memory", you will often find it for the laptop specs:) of course because of shared memory that has been automated computer's performance will be reduced.
* Usually Motherboard with Onboard VGA microATX size, because the goal is for consumers who are eyeing the economic goods, so as PCI expansion slots became less.
* Onboard VGA VGA performance is lower than the add-on, but not that bad! indeed if for use in 3D computational process will have problems since the features and performance are limited, but the VGA Onboard lately (this topic was made in October 2008) already has the features and performance that could be considered good.

Sunday, July 17, 2011

The general term in a VGA card

3Dpipeline
The total number of steps required to display a 3D scenario made ​​on the monitor.

anisotropic Filtering
So that the texture in the distance can still be displayed without the old calculations, the resolution is minimized. Anisotropic filtering is used so that the texture is much too sharp.

Anti-aliasing (AA)
Anti-aliasing is a technique for reducing aliasing distortion when displaying high-resolution images at low resolution. Usually aliasing is shaped like a ladder, especially in the line drawing on the angles of elevation (lateral position). The trick is to give a touch of blur on the effects of the stairs had to trick the eye at the sight.


bump mapping
A technique that provides depth of texture information that can be used to display images such as reliefs or drawings that were given emboss effects.

frame buffer
Part of graphics memory that is used to create an image that will appear on the monitor. Frame buffer is also used to create and calculate the effect of transparency. Usually there are two or more frame buffers (Double / Triple Buffering).

Shader
Used to determine the final characteristics of the object surface or 3D images. Every single pixel is color-coded by Pixel Shader. In the world of graphics libraries, both Direct3D and OpenGL, three known types of shaders, the pixel shader, vertex shader and geometry shader.

texture Mapping
Methods to add detail texture on the surface, or staining to the drawings or computer-generated 3D objects.